Software Engineer focused on backend infrastructure, distributed systems, and AI platforms.
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Building systems around:
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| Area | Approach |
|---|---|
| Debugging | Root-cause analysis using logs, metrics, traces, and system behavior |
| Reliability | Retries, timeouts, fault isolation, and graceful failure handling |
| Performance | Measuring latency, throughput, and identifying bottlenecks |
| Observability | Metrics, structured logging, and distributed tracing |
| System Design | Architecture decisions, scalability, and engineering trade-offs |
| Testing | Unit tests, integration tests, and failure scenarios |
Project Admin and Open Source Contributor at GirlScript Summer of Code (GSSoC).
Working on backend infrastructure, distributed systems, and developer-focused projects.